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EkoScape
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Devlog
For Devs: Multi-channel Butler Script
January 15, 2025
by
esotericpig
3
The Ruby script is butload.rb on my GitHub Gist page. For the latest version of EkoScape (v2.1), I switched to using itch.io’s butler CLI tool for publishing my games. For developers, this means a s...
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v2.1! Speedrun Timer & Fullscreen-able
January 14, 2025
by
esotericpig
2
🚀 v2.1 I’m proud to announce the release of EkoScape v2.1 ! Check out the YouTube video above, and you can download & play the game at esotericpig.itch.io/ekoscape . 🤖 🫡 Major Changes Speed...
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"Boss" Key & Secret
November 04, 2024
by
esotericpig
1
Inspired by Phaser Cat’s blog post , I decided to also try my hand at implementing the Boss Key in my own game, EkoScape . What is a Boss Key? As you might have been tricked by the name, it’s not...
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Raygun Map
October 28, 2024
by
esotericpig
1
When looking for inspiration for the new Neo maps, I decided to try my hand at making a map inspired by Australia’s infamous b-girl, Raygun, from the 2024 Paris Olympics. Let’s check it out: The m...
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Using Tiled Map Editor
October 26, 2024
by
esotericpig
1
After remaking the game, I decided to try creating some new maps for the release, notably to fully utilize the new features such as portals, fruit, and multiple grids (layers/floors). For the (few) ne...
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Initial Release of EkoScape!
October 24, 2024
by
esotericpig
1
Aloha Everyone, I finally released EkoScape v2.0 today. It’s a remake of a game I made back in 2004. The remake initially took a couple of days, but then after adding a menu, portals, fruit, and sev...
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